To make it less time-consuming, progression values are shown in points
not in percent!
- Bile Crawler progression changed from 0.30 points to 0.35 points (16.7% increase)
- Blazing Ghoul progression changed from 0.20 points to 0.32 points (60% increase)
- Blazing Guardian progression changed from 0.40 points to 1.00 points (150% increase)
- Blazing Swordwielder progression changed from 0.50 points to 0.56 points (12% increase)
- Blood Clan Impaler progression changed from 0.30 points to 0.45 points (50% increase)
- Blood Clan Spearman progression changed from 0.30 points to 0.45 points (50% increase)
- Boggit progression changed from 0.05 points to 0.20 points (300% increase)
- Bone Warrior progression changed from 0.42 points to 0.56 points (33.3% increase)
- Brood Hatchling progression changed from 0.05 points to 0.12 points (140% increase)
- Burrowing Leaper progression changed from 0.55 points to 0.75 points (36.4% increase)
- Carrion Bat progression changed from 0.40 points to 0.48 points (20% increase)
- Chilling Construct progression changed from 0.66 points to 0.68 points (3% increase)
- Crazed Cultist progression changed from 0.30 points to 0.40 points (33.3% increase)
- Crazed Summoner progression changed from 0.75 points to 0.80 points (6.7% increase)
- Dark Conjurer progression changed from 0.75 points to 0.80 points (6.7% increase)
- Dark Cultist progression changed from 0.30 points to 0.40 points (33.3% increase)
- Dark Moon Clan Impaler progression changed from 0.40 points to 0.60 points (50% increase)
- Dark Skeletal Archer progression changed from 0.40 points to 0.54 points (35% increase)
- Dark Vessel progression changed from 0.30 points to 0.40 points (33.3% increase)
- Dark Zealot progression changed from 0.30 points to 0.40 points (33.3% increase)
- Darkmoth progression changed from 1.00 points to 1.05 points (5% increase)
- Deranged Cultist progression changed from 0.30 points to 0.40 points (33.3% increase)
- Disentombed Hulk progression changed from 4.00 points to 3.20 points (20% decrease)
- Dune Stinger progression changed from 0.40 points to 0.60 points (50% increase)
- Dust Eater progression changed from 1.25 points to 1.48 points (18.4% increase)
- Dust Imp progression changed from 0.25 points to 0.36 points (44% increase)
- Fallen progression changed from 0.15 points to 0.28 points (86.7% increase)
- Fallen Conjurer progression changed from 1.00 points to 1.10 points (10% increase)
- Fallen Firemage progression changed from 1.00 points to 1.10 points (10% increase)
- Fallen Grunt progression changed from 0.15 points to 0.28 points (86.7% increase)
- Fallen Peon progression changed from 0.15 points to 0.28 points (86.7% increase)
- Fallen Prophet progression changed from 1.00 points to 1.10 points (10% increase)
- Fallen Shaman progression changed from 1.00 points to 1.10 points (10% increase)
- Fallen Soldier progression changed from 0.15 points to 0.28 points (86.7% increase)
- Fiery Spiderling progression changed from 0.00 points to 0.40 points
- Frost Guardian progression changed from 0.20 points to 0.32 points (60% increase)
- Frost Maggot progression changed from 0.20 points to 0.36 points (80% increase)
- Ghastly Gravedigger progression changed from 0.50 points to 0.56 points (12% increase)
- Ghostly Murderer progression changed from 1.00 points to 0.95 points (5% decrease)
- Ghoul progression changed from 0.40 points to 0.60 points (50% increase)
- Gloom Wraith progression changed from 0.05 points to 0.08 points (60% increase)
- Herald of Pestilence progression changed from 1.75 points to 1.90 points (8.6% increase)
- Horned Charger progression changed from 5.00 points to 4.75 points (5% decrease)
- Hungry Corpse progression changed from 0.75 points to 0.96 points (28% increase)
- Ice Clan Impaler progression changed from 0.60 points to 0.72 points (20% increase)
- Ice Porcupine progression changed from 1.00 points to 1.15 points (15% increase)
- Imp progression changed from 0.05 points to 0.20 points (300% increase)
- Inferno Zombie progression changed from 0.50 points to 0.68 points (36% increase)
- Lacuni Huntress progression changed from 0.60 points to 1.30 points (116.7% increase)
- Lacuni Stalker progression changed from 1.00 points to 1.30 points (30% increase)
- Maggot progression changed from 0.15 points to 0.24 points (60% increase)
- Moon Clan Impaler progression changed from 0.40 points to 0.60 points (50% increase)
- Moon Clan Shaman progression changed from 1.00 points to 1.12 points (12% increase)
- Murderous Fiend progression changed from 0.20 points to 0.32 points (60% increase)
- Noxious Guardian progression changed from 0.50 points to 0.63 points (26% increase)
- Plague Carrier progression changed from 0.20 points to 0.32 points (60% increase)
- Quill Fiend progression changed from 0.40 points to 0.48 points (20% increase)
- Ravenous Dead progression changed from 0.40 points to 0.60 points (50% increase)
- Returned progression changed from 0.40 points to 0.56 points (40% increase)
- Returned Archer progression changed from 0.40 points to 0.54 points (35% increase)
- Returned Shieldman progression changed from 0.50 points to 0.56 points (12% increase)
- Revenant Archer progression changed from 0.50 points to 0.56 points (12% increase)
- Risen progression changed from 0.50 points to 0.60 points (20% increase)
- Sand Wasp progression changed from 0.40 points to 0.60 points (50% increase)
- Savage Beast progression changed from 4.00 points to 4.75 points (18.8% increase)
- Savage Fiend progression changed from 0.20 points to 0.32 points (60% increase)
- Scarab progression changed from 0.05 points to 0.10 points (100% increase)
- Scavenger progression changed from 0.30 points to 0.40 points (33.3% increase)
- Scorching Creeper progression changed from 4.00 points to 3.80 points (5% decrease)
- Shade Stalker progression changed from 0.05 points to 0.08 points (60% increase)
- Shadow Vermin progression changed from 0.05 points to 0.08 points (60% increase)
- Shock Guardian progression changed from 0.30 points to 0.40 points (33.3% increase)
- Shock Tower progression changed from 0.10 points to 1.00 points (900% increase)
- Skeletal Archer progression changed from 0.40 points to 0.54 points (35% increase)
- Skeletal Beast progression changed from 4.00 points to 4.15 points (3.8% increase)
- Skeletal Raider progression changed from 0.50 points to 0.56 points (12% increase)
- Skeletal Ranger progression changed from 0.40 points to 0.54 points (35% increase)
- Skeletal Shieldbearer progression changed from 0.50 points to 0.56 points (12% increase)
- Skeleton progression changed from 0.40 points to 0.56 points (40% increase)
- Smoldering Construct progression changed from 0.66 points to 1.00 points (51.5% increase)
- Soul Lasher progression changed from 1.00 points to 1.05 points (5% increase)
- Soul Ripper progression changed from 1.00 points to 1.05 points (5% increase)
- Spiderling progression changed from 0.05 points to 0.12 points (140% increase)
- Spine Lasher progression changed from 0.05 points to 0.35 points (600% increase)
- Stinging Swarm progression changed from 0.50 points to 0.56 points (12% increase)
- Stygian Crawler progression changed from 0.25 points to 0.40 points (60% increase)
- Summoned Archer progression changed from 0.25 points to 0.36 points (44% increase)
- Summoned Soldier progression changed from 0.40 points to 0.48 points (20% increase)
- Tormented Stinger progression changed from 0.25 points to 0.40 points (60% increase)
- Unburied progression changed from 3.00 points to 3.20 points (6.7% increase)
- Vicious Ghoul progression changed from 0.20 points to 0.32 points (60% increase)
- Voracious Zombie progression changed from 0.50 points to 0.60 points (20% increase)